Showing posts with label Mass Effect 3. Show all posts
Showing posts with label Mass Effect 3. Show all posts

Wednesday, December 28, 2011

Holiday Loot and Gaming

Because Ardwolf did one, I have to do a holiday loot post (not really, but I like blaming other people for things they inspire me to do).

It shouldn't take too long, as finances kept the loot rather sparse this year. However, the number one item on the list is Mass Effect 3. Having been given a pre-order of ME3, I also used a little gift cash to pick up the last ME2 DLCs I did not have. Now I just have to suffer till March/April for ME3 to actually arrive.

My other gaming score was a Turbine Point card for Lord of the Rings Online. I spent some time in LOTRO over the holiday, working my way through the Yule Festival content in order to get my horse collector alt the newest Yule horses. Besides the new 2011 one, I picked up the 2010 one as well, as I hadn't started horse collecting for him when 2010 Yule came around. Surprisingly, I haven't spent many of the TP yet, though that's mostly because starting to figure out a list of which quest packs I didn't have yet resulted in realizing there is far more stuff I'd like to have than points available. None of the stuff on my list so far is currently on sale, so in proper lazy gamer fashion I've put off making a decision on what to buy. I did break my usual "no buying cosmetic items from the store" rule twice this season. One during a sale to acquire the Helm of Rohan which I still alternate between loving and hating (those 3 combs should be just 1), and once after claiming the TP to acquire a cloak to complete an outfit.

My other gaming time, except for a brief foray into ME2 to view the alternate appearances and tinker with a couple of the new weapons, was split between Pirates of the Burning Sea and Star Trek Online.

Another blogger provided a link to an Alienware promotion for a 10-day access code to STO, so I've been giving it a try. I'm kind of liking it, and kind of looking forward to it going f2p. I discovered the menu item to go to the ship's bridge the other day, and really like being able to wander through the bridge, crew deck, and engineering. The only really odd thing was that the Bridge had two copies of each of my bridge officers at different stations.

In PotBS, my main is a Privateer who's just reached level 27, and has become involved with a pretty nice Society (Burning Sea's version of Guilds). Burning Sea does a good job of having a consistent flavor to it. Swashbuckling/Avatar combat is a little clunky to me, but the sea combat is really nicely done. I particularly like that there is a certain amount of "a cannonball is a cannonball" going on in the combat. I've joined 5-ship and 6-ship groups going up against 8-12 ship level 65 NPC fleets with my own character and ship being as low as 15-17, and have not felt completely useless. Granted, you can't go broadside to broadside with a 65 at close range and expect to live. But at longer ranges, the difficulty the big ships have in hitting a small fast ship has resulted in my being able to plink away and actually see the big ships take armor damage. My level 24 Mastercraft Locust Corvette took the concentrated attention of at least six level 65 frigates and line ships for several salvos at long range and while not unscathed was still fully operational. I would note that this only works vs the NPC ships however, which do not have the benefit of the extensive captain skill tree that other players do. Trying the same shot against six skilled up level 50 players would not likely have the same outcome!

Tuesday, July 26, 2011

Mass Effect 3 Predictions (Spoilers)

Obviously, making predictions on ME3 will involve ME1 and ME2 Spoilers, so fair warning.

1) If you saved the Rachni Queen, they will join the war on your side.

2) Corporal Toombs and his Merc squad, from your ME2 email if you saved him, will likely turn up at some point as antagonists. Possibly as allies if you're given a diplomatic dialog option.

3) If you urged the Quarians not to go to war, and kept both Tali and Legion loyal in their little...disagreement...then both the Quarian and Geth fleets will be available for your side in the war.

4) The Batarian terrorist from X57 will be back, if you didn't kill him off. You'll also hear from his deputy again if you let him go in ME1.

5) We'll find out what Salarian recordkeeping Aria could not outlive.

6) The Terra Firma party will make another appearance.

7) There will be varying consequences regarding Citadel politics depending on how you resolved Thane's loyalty mission and whether the candidate lived.

8) Another Dantius sister will turn up somewhere in the storyline.

9) We'll see the Consort again.

10) Whether we saved Captain Kirrahe on Virmire will have an effect on Salarian participation in our war.

11) General Septimus will turn up again, and possibly have a bearing on how the Turians respond to our call for aid.

12) I will be disappointed if the Elcor and Volus ambassadors from ME1 do not show up somewhere. We need to know what Din thinks now that humanity got a seat on the council just as he predicted they would. :>

13) Emily Wong has to interview us still from our return in ME2, when she emailed us. We also want to have a chat with Dr. Michel.

14) There will be another preacher somewhere. We had the Hanar preacher on Citadel in ME1, and the Mad Prophet on Omega in ME2, so we'll have another preacher on a soapbox somewhere in ME3.

15) Urz the varen will accompany us on at least one mission, if we befriended him on Tuchanka.

16) Mordin will have to choose whether or not to end the genophage so the Krogan can join the war. If he spared his assistant and backed up the data in his loyalty mission, he'll likely have an easier time of this.

17) If we had Kasumi, whether we convinced her to keep or destroy the graybox will come into play.

18) If we downloaded the Cerberus Agent intel in ME2 and had EDI begin decrypting it, it may enable us to put Cerberus in a difficult position.

19) How we handled Ish and Patriarch will significantly affect the calm or chaos of Omega in ME3. We will almost surely be going back.

20) If you got the dialog option where Samara promised to come if you ever needed her, and did not get her killed in the Suicide Mission, then she'll help you at least once in ME3.

21) If you let Zaeed's enemy escape in ME2, you'll have another crack at him in ME3.